Software Development I
University of Roehampton
Area of Study
Taught In English
Course Level Recommendations
ISA offers course level recommendations in an effort to facilitate the determination of course levels by credential evaluators.We advice each institution to have their own credentials evaluator make the final decision regrading course levels.
Recommended U.S. Semester Credits5
Recommended U.S. Quarter Units7
Hours & Credits
Software Development 1 introduces students to the fundamental concepts, methodologies, and techniques of software development. Programming is a key component of computer science and is an in-demand skill for the workplace inside and outside of the IT industry. Software Development 1 introduces the fundamental principles of software development, including syntax and semantics, variables and primitive data, expressions and assignment, input-output, conditions, iteration, functions, recursion, and an introduction to algorithms. The module details how to build programs using these techniques and how to apply problem-solving strategies in the design and implementation of simple programs. Students will practise the skills of programming. They will work in a high-level language, using the tools to design, implement, build, execute, and test software applications.
Software Development 1 provides students with core programming competencies. The aim of Software Development 1 is to develop students’ fluency in programming languages and software development. The module will require students to both implement their own programs and trace the behaviour of existing programs.
Students who successfully complete this module will:
- Design, implement, test, and debug a program that uses each of the following fundamental programming constructs - basic computation, simple I/O, standard conditional and iterative structures, the definition of functions, and parameter passing.
- Analyse and explain the behaviour of simple programs involving the fundamental programming constructs – variables, expressions, assignments, I/O, control constructs, functions, parameter passing, and recursion.
- Identify the relative strengths and weaknesses among multiple designs or implementations for a problem.
- Use a programming language to implement, test, and debug algorithms for solving simple problems.
- Introduction to programming.
- Basic syntax and semantics of a higher-level language.
- Variable and primitive data types (numbers, characters, Booleans).
- Expressions and assignments.
- Simple I/O including file I/O.
- Conditional and iterative control structures.
- Functions and parameter passing.
- Introduction to algorithms.
- Problem solving with algorithms.
- Introduction to algorithmic problem-solving strategies.
- Fundamental design concepts and principles (abstraction, problem decomposition, encapsulation).
Coursework (program) – 60%
Class test – 40%
Python Programming: An Introduction to Computer Science, 3rd Ed. - John Zelle, Aug 08, 2016
The Python Workbook: A Brief Introduction with Exercises and Solutions - Ben Stephenson, 2016
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