Object Oriented Programming

The American College of Greece

Course Description

  • Course Name

    Object Oriented Programming

  • Host University

    The American College of Greece

  • Location

    Athens, Greece

  • Area of Study

    Computer Info Systems, Computer Programming, Information Technologies

  • Language Level

    Taught In English

  • Prerequisites

    ITC 1070 LE Information technology Fundamentals –orCS
    1070 Introduction to Information Systems
    ITC 2188 Introduction to Programming 

  • Course Level Recommendations

    Upper

    ISA offers course level recommendations in an effort to facilitate the determination of course levels by credential evaluators.We advice each institution to have their own credentials evaluator make the final decision regrading course levels.

    Hours & Credits

  • US Credits

    3
  • Recommended U.S. Semester Credits
    3
  • Recommended U.S. Quarter Units
    4
  • Overview

    DESCRIPTION:
    Advanced object-oriented concepts and problem solving techniques. Advanced GUI components; event handling, java collections framework and data structures, data persistence, efficiency issues.

    RATIONALE: 
    The course is designed as a continuation of ITC 2188 and aims to introduce a wider range of object oriented JAVA features; students will apply previously acquired knowledge in programming constructs together with design patterns that will be covered in the course. An in-depth view of Swing components, in combination with event handling, collections, and databases will lead to advanced object oriented application development.

    LEARNING OUTCOMES: 
    As a result of taking this course, the student should be able to:
    1. Explain and apply key principles of object-oriented programming such as abstraction, encapsulation, data hiding, inheritance, polymorphism.
    2. Demonstrate understanding of the properties of data structures and select the appropriate one to solve a computing problem.
    3. Model software requirements using UML.
    4. Design, implement, and test advanced, distributable, and maintainable object-oriented GUI applications.

    METHOD OF TEACHING AND LEARNING:
    In congruence with the teaching and learning strategy of the college, the following tools are used:
    • Lectures and class discussions.
    • Laboratory practical sessions and problem solving.
    • Online Tutorials.
    • Office hours held by the instructor to provide further assistance to students.