Introduction to Video Game Studies
University of Glasgow
Area of Study
Media Studies, Radio/Television/Film
Taught In English
Recommended U.S. Semester Credits7.5
Recommended U.S. Quarter Units3
Hours & Credits
OverviewFrom Angry Birds to Call of Duty, video games have become a hugely significant part of our culture. This course provides an introduction to the multidisciplinary subject of game studies, including a history of the video games industry and an overview of how games are developed and marketed, and considers the wider cultural impact of the video game.This course aims to offer an introduction to the multidisciplinary subject of game studies. Students will gain an understanding of:
- The history of video game medium and associated industry;
- The basic aspects of game design and development;
- How the games industry works, including current and emerging trends;
- Video games place in academia and serious games;
- The positive and negative outcomes associated with games.
Courses and course hours of instruction are subject to change.
Credits earned vary according to the policies of the students' home institutions. According to ISA policy and possible visa requirements, students must maintain full-time enrollment status, as determined by their home institutions, for the duration of the program.
ECTS (European Credit Transfer and Accumulation System) credits are converted to semester credits/quarter units differently among U.S. universities. Students should confirm the conversion scale used at their home university when determining credit transfer.
Please note that some courses with locals have recommended prerequisite courses. It is the student's responsibility to consult any recommended prerequisites prior to enrolling in their course.