3D Animation 1

Queensland University of Technology

Course Description

  • Course Name

    3D Animation 1

  • Host University

    Queensland University of Technology

  • Location

    Brisbane, Australia

  • Area of Study

    Animation

  • Language Level

    Taught In English

  • Course Level Recommendations

    Lower

    ISA offers course level recommendations in an effort to facilitate the determination of course levels by credential evaluators.We advice each institution to have their own credentials evaluator make the final decision regrading course levels.

    Hours & Credits

  • Credit Points

    12
  • Recommended U.S. Semester Credits
    3 - 4
  • Recommended U.S. Quarter Units
    4 - 6
  • Overview

    In the evolving fields of animation, games and graphical visualisation, you will require new literacies and skills to participate fully in the 3D Computer Graphics production process. By introducing you to principles, processes, methods and theories of modelling; the architecture of 3D graphics; and node based applications, you will gain a foundational understanding of 3D graphics production.
     
    Learning Outcomes
    On completion of this unit you should be able to:
    1. Utilize the theoretical principles of 3D space and visualization.
    2. Demonstrate fundamental skills and the application of theoretical knowledge of 3D design, polygon modelling, texturing, animation, lighting and rendering.
    3. Demonstrate the practical processes of animation in 3D software.
    4. Apply creative and analytical skills in completion of a 3D Project in response to a Brief.
    Content
    This unit addresses content such as understanding 3D space; 3D polygonal modelling; UV mapping and texturing techniques; 3D software architecture; expression; digital keyframe animation; and rendering processes. Through the combination of theory and practice, this unit supports the application of concepts and skills; using 3D software for the production of 3D computer graphics.
     
    Assessment
    Assessment name: Laboratory/Practical
    Description: In direct response to a supplied project brief you will complete a 3D project that demonstrates the skill set applicable to 3D work-flow.
    Relates to objectives: 1, 2, 3, 4
    Weight: 40
    Internal or external: Internal
    Group or individual: Individual
    Due date: Late Semester
     
    Assessment name: Producation Project (applied)
    Description: This is a 3D project that requires you to demonstrate fundamental skills and the application of theoretical knowledge of 3D design, polygon modelling, texturing, animation, lighting and rendering.
    Relates to objectives: 1, 2, 3, 4
    Weight: 60
    Internal or external: Internal
    Group or individual: Individual
    Due date: End of Semester
     
     

Course Disclaimer

Courses and course hours of instruction are subject to change.

Eligibility for courses may be subject to a placement exam and/or pre-requisites.

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Credits earned vary according to the policies of the students' home institutions. According to ISA policy and possible visa requirements, students must maintain full-time enrollment status, as determined by their home institutions, for the duration of the program.