Entertainment Practice: Balancing Creativity and Business
Queensland University of Technology
Area of Study
Arts Management, Business Management
Taught In English
Course Level Recommendations
ISA offers course level recommendations in an effort to facilitate the determination of course levels by credential evaluators.We advice each institution to have their own credentials evaluator make the final decision regrading course levels.
Recommended U.S. Semester Credits3 - 4
Recommended U.S. Quarter Units4 - 6
Hours & Credits
OverviewIn order to work in the entertainment industries you need to understand how creativity and business can work together to complement each other. Successful entertainment industry professionals know how creative processes and projects work, as well as how businesses work; they combine and balance the two to produce effective entertainment. This unit aims to equip you with this ability to combine understandings of entertainment industries and business in the context of the entertainment industries. In practical terms, this unit aims to provide you with an understanding of the different stages of the entrepreneurial process in the particular context of the Entertainment Industries.Learning OutcomesOn completion of this unit you should be able to:
- Demonstrate effective creativity for the Entertainment Industries
- Apply a range of business skills including an understanding of business models, an understanding of finance and budgeting and familiarity with Industrial Relations.
- Develop an entertainment project which balances creativity and business.
Courses and course hours of instruction are subject to change.
Eligibility for courses may be subject to a placement exam and/or pre-requisites.
Some courses may require additional fees.
Credits earned vary according to the policies of the students' home institutions. According to ISA policy and possible visa requirements, students must maintain full-time enrollment status, as determined by their home institutions, for the duration of the program.