Modelling and Animation
Area of Study
Graphic Design, Media Studies, Radio/Television/Film
Taught In English
39 credit points
Course Level Recommendations
ISA offers course level recommendations in an effort to facilitate the determination of course levels by credential evaluators.We advice each institution to have their own credentials evaluator make the final decision regrading course levels.
Recommended U.S. Semester Credits3 - 4
Recommended U.S. Quarter Units4 - 6
Hours & Credits
OverviewThis unit teaches students how to create and animate 3D assets for game design. Students will learn the applied theoretical and technological principles underpinning the practice of 3D modelling and how to export assets into frameworks for game development.
Courses and course hours of instruction are subject to change.
Credits earned vary according to the policies of the students' home institutions. According to ISA policy and possible visa requirements, students must maintain full-time enrollment status, as determined by their home institutions, for the duration of the program.